AI Insights · Timothy · January 2022
Top 5 3D Realistic Games Performance in the US - Q4 2021
Discover the performance trends of the top 5 3D realistic games in the United States during Q4 2021, showcasing downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 3D realistic games on a unified platform in the United States demonstrated varying trends in downloads, revenue, and active users. Here’s a closer look at their performance based on data from Sensor Tower.
Free Fire saw a notable fluctuation in its weekly revenue, starting at around $6.2M and peaking at approximately $8.6M during the last week of October. Despite a dip in early November, the game ended the year with revenues close to $6.7M. Weekly downloads experienced a significant drop from 621K in late September to around 116K through most of October and November, before rising to 151K in the week of December 20. Active users exhibited a gradual decline from 4.8M to about 3.9M in early December, but saw a slight increase to over 4.1M by the end of the year.
Call of Duty®: Mobile had a steady revenue stream, fluctuating between $3.3M and $4.9M, peaking at $4.9M in the week of December 20. Downloads remained consistent, averaging around 230K weekly, with a surge to 351K in the final week of December. Active users saw a minor decline from 4.5M to 3.8M in early December, rebounding to approximately 4.3M towards the end of the quarter.
PUBG MOBILE demonstrated variability in revenue, starting Q4 at $3M, peaking at $4.3M in late October, and ending the year at $3.3M. Weekly downloads ranged from 124K to 195K, with a notable increase to 187K in the week of December 20. Active users hovered around 1.1M for most of the quarter, with minor fluctuations.
State of Survival: Zombie War showed a steady revenue pattern, starting the quarter at $2.9M, peaking at $3.4M in late October, and concluding at $3.1M. Downloads saw a significant drop from 99K in late September to around 44K in early December, before rising to 62K in the final week of the year. Active users declined from 320K to 214K over the quarter.
Age of Origins: Tower Defense had consistent revenue, ranging from $950K to $1.3M, with a peak in the last week of December. Downloads showed a gradual increase, starting at 17K and peaking at 29K in the final week of December. Active users saw a steady trend, fluctuating around 66K to 79K throughout the quarter.
For more detailed insights, visit Sensor Tower.